Welcome to nider’s documentation!¶
Contents:
nider¶
Python package to add text to images, textures and different backgrounds
- Free software: MIT license
- Documentation: https://nider.readthedocs.io.
nider
is an approach to make generation of text based images simple yet flexible. Creating of an image is as simple as describing units you want to be rendered to the image and choosing a method that will be used for drawing.
Installation¶
$ pip install nider
Features¶
Drawing on a texture¶
from nider.models import Content
from nider.models import Header
from nider.models import Linkback
from nider.models import Paragraph
from nider.models import TwitterPost
# TODO: change this fontpath to the fontpath on your machine
roboto = '/home/ovd/.local/share/fonts/Roboto/'
header = Header(text='Your super interesting title!',
fontfullpath=roboto + 'Roboto-Bold.ttf',
fontsize=30,
text_width=40,
align='left',
color='#ededed'
)
para = Paragraph(text='Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.',
fontfullpath=roboto + 'Roboto-Medium.ttf',
fontsize=29,
text_width=65,
align='left',
color='#ededed'
)
linkback = Linkback(text='foo.com | @username',
fontfullpath=roboto + 'Roboto-Bold.ttf',
fontsize=24,
color='#ededed'
)
content = Content(para, header=header, linkback=linkback, padding=60)
img = TwitterPost(content,
fullpath='result.png',
)
# TODO: change this texture path to the texture path on your machine
img.draw_on_texture('texture.png')

Drawing on a solid color¶

Installation¶
Stable release¶
To install nider, run this command in your terminal:
$ pip install nider
This is the preferred method to install nider, as it will always install the most recent stable release.
If you don’t have pip installed, this Python installation guide can guide you through the process.
From sources¶
The sources for nider can be downloaded from the Github repo.
You can either clone the public repository:
$ git clone git://github.com/pythad/nider
Or download the tarball:
$ curl -OL https://github.com/pythad/nider/tarball/master
Once you have a copy of the source, you can install it with:
$ python setup.py install
Usage¶
TODO: say that content.padding isn’t always took into consideration
This article is a tutorial for nider
package and at the same time it is a full reference of all nider
models and possibilities.
Image units¶
There are three main units each nider.Image
can consist of:
- header
- paragraph
- linkback

Paragraph unit is required for each image whereas header and linkback are optional.
Each of the units is represented by a class in nider.models
:
nider.models.Header
nider.models.Paragraph
nider.models.Linkback
nider.models.Header
¶
-
class
Header
(text, fontfullpath, fontsize=18, text_width=21, line_padding=6, color='#000', drop_shadow=False, shadowcolor='#646464', align='center')¶ Base class for the header unit
Parameters: - text (str) – Text used in the header
- fontfullpath (str) – Path to the font used in the header
- text_width (int) – Header’s text width - number of characters in a line
- line_padding (int) – Header’s line padding - padding (in pixels) between the lines
- fontsize (int) – Size of the font
- color (str or tuple(int, int, int)) – Either hex or rgb representation of text color
- drop_shadow (bool) – Boolean flag that indicates if text has to drop shadow
- shadowcolor (str or tuple(int, int, int)) – Either hex or rgb representation of shadowcolor color
- align ('left' or 'center' or 'right') – Side with respect to which the text will be aligned
Raises: - nider.exceptions.InvalidAlignException – if
align
is not one of ‘left’ or ‘center’ or ‘right’ - nider.exceptions.DefaultFontWarning – if
fontfullpath
isNone
- nider.exceptions.FontNotFoundWarning – if
fontfullpath
does not exist
Example¶
from nider.models import Header
header = Header(text='Your super interesting title!',
fontfullpath='/home/me/.local/share/fonts/Roboto/Roboto-Bold.ttf',
fontsize=30,
text_width=40,
align='left',
color='#ededed'
)
nider.models.Paragraph
¶
The class has the same attribures and behaviour as nider.models.Header
.
-
class
Paragraph
(text, fontfullpath, fontsize=18, text_width=21, line_padding=6, color='#000', drop_shadow=False, shadowcolor='#646464', align='center')¶ Base class for the paragraph unit
Parameters: - text (str) – Text used in the paragraph
- fontfullpath (str) – Path to the font used in the paragraph
- text_width (int) – Paragraph’s text width - number of characters in a line
- line_padding (int) – Paragraph’s line padding - padding (in pixels) between the lines
- fontsize (int) – Size of the font
- color (str or tuple(int, int, int)) – Either hex or rgb representation of text color
- drop_shadow (bool) – Boolean flag that indicates if text has to drop shadow
- shadowcolor (str or tuple(int, int, int)) – Either hex or rgb representation of shadowcolor color
- align ('left' or 'center' or 'right') – Side with respect to which the text will be aligned
Raises: - nider.exceptions.InvalidAlignException – if
align
is not one of ‘left’ or ‘center’ or ‘right’ - nider.exceptions.DefaultFontWarning – if
fontfullpath
isNone
- nider.exceptions.FontNotFoundWarning – if
fontfullpath
does not exist
Example¶
from nider.models import Paragraph
para = Paragraph(text='Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.',
fontfullpath='/home/me/.local/share/fonts/Roboto/Roboto-Medium.ttf',
fontsize=29,
text_width=65,
align='left',
color='#ededed'
)
nider.models.Linkback
¶
-
class
Linkback
(text, fontfullpath, fontsize=18, color='#000', drop_shadow=False, shadowcolor='#646464', align='center', bottom_padding=20)¶ Base class for the linkback unit
Parameters: - text (str) – Text used in the linkback
- fontfullpath (str) – Path to the font used in the linkback
- fontsize (int) – Size of the font
- color (str or tuple(int, int, int)) – Either hex or rgb representation of text color
- drop_shadow (bool) – Boolean flag that indicates if text has to drop shadow
- shadowcolor (str or tuple(int, int, int)) – Either hex or rgb representation of shadowcolor color
- align ('left' or 'center' or 'right') – Side with respect to which the text will be aligned
- bottom_padding (int) – Linkback’s bottom padding - padding (in pixels) between the bottom of the image and the linkback itself
Raises: - nider.exceptions.InvalidAlignException – if
align
is not one of ‘left’ or ‘center’ or ‘right’ - nider.exceptions.DefaultFontWarning – if
fontfullpath
isNone
- nider.exceptions.FontNotFoundWarning – if
fontfullpath
does not exist
Example¶
from nider.models import Linkback
linkback = Linkback(text='foo.com | @username',
fontfullpath='/home/me/.local/share/fonts/Roboto/Roboto-Bold.ttf',
fontsize=24,
color='#ededed'
)
Image content¶
In order to aggregate all of the units together you need to create an instance of nider.models.Content
class.
nider.models.Content
¶
-
class
Content
(paragraph, header=None, linkback=None, padding=45)¶ Class that aggregates different units into a sigle object
Parameters: - paragraph (nider.models.Paragraph) – Paragraph that will be used
- header (nider.models.Header) – Header that will be used
- linkback (nider.models.Linkback) – Linkback that will be used
- padding (int) – Content’s padding - padding (in pixels) between the units
Example¶
from nider.models import Content
from nider.models import Linkback
from nider.models import Paragraph
para = Paragraph(...)
linkback = Linkback(...)
content = Content(para, linkback=linkback, padding=60)
Initializing an image¶
After the content is prepared it’s the right time to initialize an image. In nider
a basic image is represented by nider.models.Image
nider.models.Image
¶
-
class
Image
(content, fullpath, width=1080, height=1080)¶ Base class for a text based image
Parameters: - content (nider.models.Content) – Content object that has units to be rendered
- fullpath (str) – Path where the image has to be saved
- width (int) – Width of the image
- height (int) – Height of the image
Raises: - AttributeError – if it’s impossible to create a file at
fullpath
path - AttributeError – if width <= 0 or height <= 0
Example¶
from nider.models import Content
from nider.models import Image
content = Content(...)
img = Image(content,
fullpath='example.png',
width=500,
height=500
)
Drawing on the image¶
Having an instance of nider.models.Image
we are ready to create a real image.
nider
comes with 3 options of drawing your image:
Image.draw_on_texture
- draws preinitialized image and its attributes on a texture. nider takes care of filling image of any size with textrure you privide. You don’t need to create textured images by pasting texture mulpitle times in Photoshop or Gimp.Image.draw_on_bg
- Draws preinitialized image and its attributes on a colored background. nider uses a color you provide to fill the image and then draws the content.Image.draw_on_image
- Draws preinitialized image and its attributes on an image. Content will be drawn directly on the image you provide.
Image.draw_on_texture
¶
-
draw_on_texture
(texture_path=None)¶ Draws preinitiated image and its attributes on a texture. If
texture_path
is set toNone
, takes random textures fromtextures/
Parameters: texture_path (str) – Path of the texture to use
Raises: - FileNotFoundError – if the file at
texture_path
cannot be found - nider.exceptions.ImageSizeFixedWarning – if the image size has to be adjusted to the provided content’s size because the content takes much space
- FileNotFoundError – if the file at
Example¶
from nider.models import Content
from nider.models import Image
content = Content(...)
img = Image(content,
fullpath='example.png',
width=500,
height=500
)
img.draw_on_texture('example_texture.png')
Check the full example here
nider
comes with a huge bundle of textures. As for now you need to copy them to your machine if you want to use any of them.
Image.draw_on_bg
¶
-
draw_on_bg
(bgcolor=None)¶ Draws preinitiated image and its attributes on a colored background. If
bgcolor
is set toNone
, randomnider.colors.colormap.FLAT_UI
color is generatedParameters: bgcolor (str or tuple(int, int, int)) – Either hex or rgb representation of background color Raises: nider.exceptions.ImageSizeFixedWarning – if the image size has to be adjusted to the provided content’s size because the content takes much space
Image.draw_on_image
¶
-
draw_on_image
(image_path)¶ Draws preinitiated image and its attributes on an image. Image size will be changed to the size of provided image.
Parameters: image_path (str) – Path of the image to draw on Raises: FileNotFoundError – if the file at image_path
cannot be found
Example¶
from nider.models import Content
from nider.models import Image
content = Content(...)
img = Image(content,
fullpath='example.png',
width=500,
height=500
)
img.draw_on_image('example_bg.jpg')
Check the full example here
That’s it. After any of draw methods has been called and successfully completed the new image will be saved to Image.fullpath
.
Contributing¶
Contributions are welcome, and they are greatly appreciated! Every little bit helps, and credit will always be given.
You can contribute in many ways:
Types of Contributions¶
Report Bugs¶
Report bugs at https://github.com/pythad/nider/issues.
If you are reporting a bug, please include:
- Your operating system name and version.
- Any details about your local setup that might be helpful in troubleshooting.
- Detailed steps to reproduce the bug.
Fix Bugs¶
Look through the GitHub issues for bugs. Anything tagged with “bug” and “help wanted” is open to whoever wants to implement it.
Implement Features¶
Look through the GitHub issues for features. Anything tagged with “enhancement” and “help wanted” is open to whoever wants to implement it.
Write Documentation¶
nider could always use more documentation, whether as part of the official nider docs, in docstrings, or even on the web in blog posts, articles, and such.
Submit Feedback¶
The best way to send feedback is to file an issue at https://github.com/pythad/nider/issues.
If you are proposing a feature:
- Explain in detail how it would work.
- Keep the scope as narrow as possible, to make it easier to implement.
- Remember that this is a volunteer-driven project, and that contributions are welcome :)
Get Started!¶
Ready to contribute? Here’s how to set up nider for local development.
Fork the nider repo on GitHub.
Clone your fork locally:
$ git clone git@github.com:your_name_here/nider.git
Install your local copy into a virtualenv. Assuming you have virtualenvwrapper installed, this is how you set up your fork for local development:
$ mkvirtualenv nider $ cd nider/ $ python setup.py develop
Create a branch for local development:
$ git checkout -b name-of-your-bugfix-or-feature
Now you can make your changes locally.
When you’re done making changes, check that your changes pass flake8 and the tests, including testing other Python versions with tox:
$ flake8 nider tests $ python setup.py test or py.test $ tox
To get flake8 and tox, just pip install them into your virtualenv.
Commit your changes and push your branch to GitHub:
$ git add . $ git commit -m "Your detailed description of your changes." $ git push origin name-of-your-bugfix-or-feature
Submit a pull request through the GitHub website.
Pull Request Guidelines¶
Before you submit a pull request, check that it meets these guidelines:
- The pull request should include tests.
- If the pull request adds functionality, the docs should be updated. Put your new functionality into a function with a docstring, and add the feature to the list in README.rst.
- The pull request should work for Python 2.6, 2.7, 3.3, 3.4 and 3.5, and for PyPy. Check https://travis-ci.org/pythad/nider/pull_requests and make sure that the tests pass for all supported Python versions.
Credits¶
Development Lead¶
- Vladyslav Ovchynnykov <ovd4mail@gmail.com>
Contributors¶
None yet. Why not be the first?
Social media images¶
nider
comes with some pre-built models that can be used to generate images for some social networks. These are subclasses ofnider.models.Image
with changed sizeInstagram¶
Facebook¶
Twitter¶
I highly recommend reading this post if you are curious about what are the right image sizes for social media images.